Do triggers need Rigidbody
I know this is an old question and it has been answered for a lot of people.If you don't want the trigger to fall under gravity or otherwise be affected by physics then you can set the iskinematic property on its rigidbody.Ago ontriggerenter () just checks for colliders.Unfortunately none of the solutions apply to the problem i seem to have with rigidbodies.It`s nothing you do wrong, but simply a limit of the cc.
Ago nope level 2 · 10 mo.